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What's New in Magic Rush: Heroes v1.1.206 (Version History)
- Hero Changes:
- Hero Awakening:
- 1. Centax: Abyss Asylum: Raises his own max HP and the Crit Resist of all allied units. Each time Centax enchants an enemy, another stack of the effect will be added, stacking up to 5 times. Meanwhile, basic attacks will extract up to 45 pts of energy based on star level.
- Hero Adjustments:
- 2. Centax: Abyss Gaze: Each time this skill is cast, the total redirected energy will not exceed 30% of Centax's max HP.
- 3. Quinox: Oblivion: The copies of enemy units made by Quinox at low star levels will be weaker.
- 4. Uther: Paladin Blessing: Slightly lowered duration of healing effect and physical damage immunity.
- Bug Fixes:
- 5. Gerber: Rhine Shield: Fixed a problem with the max HP calculation for Rhine Shield.
- Update Content:
- 1. Improved the notification after a holy flame has been donated to avoid confusion.
- 2. Adjusted the location of where mercenary buffs are put into effect. Now players can put buffs into use in the mercenary selection page instead of the lineup page.