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Note Rush Version History - Page 2

A Paid Education App for $8.99 By Thomas Grayston

1530 Votes, Average: 4.5 out of 5 Downloads: 6 Updated: October 25, 2023

iPa4Fun collected total 20 version history (release notes) for Note Rush.

Note Rush Version History - Page 2

  1. Note Rush v2.01.2 (Latest Version)

    ► Updated: October 25, 2023

    ► What's New in Version 2.01.2:

    Lots of improvements/fixes in this update:

    - Improvements to the Audio Recognition Engine.

    - Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!

    - Fixed: Note not blinking on incorrect note input.

    - Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)

    - Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)

    - Decreased how long you have to play a non-concert pitch note to calibrate to it.

    - Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).

    - Increase tuning requirements to help reduce misidentified semitone-adjacent notes.

  2. Note Rush v1.40 (Old Version)

    ► Updated: December 13, 2017

    ► What's New in Version 1.40:

    Lots of improvements/fixes in this update:

    - Improvements to the Audio Recognition Engine.

    - Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!

    - Fixed: Note not blinking on incorrect note input.

    - Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)

    - Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)

    - Decreased how long you have to play a non-concert pitch note to calibrate to it.

    - Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).

    - Increase tuning requirements to help reduce misidentified semitone-adjacent notes.

  3. Note Rush v1.38 (Old Version)

    ► Updated: November 18, 2017

    ► What's New in Version 1.38:

    Lots of improvements/fixes in this update:

    - Improvements to the Audio Recognition Engine.

    - Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!

    - Fixed: Note not blinking on incorrect note input.

    - Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)

    - Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)

    - Decreased how long you have to play a non-concert pitch note to calibrate to it.

    - Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).

    - Increase tuning requirements to help reduce misidentified semitone-adjacent notes.

  4. Note Rush v1.26 (Old Version)

    ► Updated: April 10, 2017

    ► What's New in Version 1.26:

    Lots of improvements/fixes in this update:

    - Improvements to the Audio Recognition Engine.

    - Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!

    - Fixed: Note not blinking on incorrect note input.

    - Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)

    - Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)

    - Decreased how long you have to play a non-concert pitch note to calibrate to it.

    - Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).

    - Increase tuning requirements to help reduce misidentified semitone-adjacent notes.

  5. Note Rush v1.25 (Old Version)

    ► Updated: March 19, 2017

    ► What's New in Version 1.25:

    Lots of improvements/fixes in this update:

    - Improvements to the Audio Recognition Engine.

    - Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!

    - Fixed: Note not blinking on incorrect note input.

    - Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)

    - Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)

    - Decreased how long you have to play a non-concert pitch note to calibrate to it.

    - Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).

    - Increase tuning requirements to help reduce misidentified semitone-adjacent notes.

  6. Note Rush v1.24 (Old Version)

    ► Updated: March 6, 2017

    ► What's New in Version 1.24:

    Lots of improvements/fixes in this update:

    - Improvements to the Audio Recognition Engine.

    - Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!

    - Fixed: Note not blinking on incorrect note input.

    - Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)

    - Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)

    - Decreased how long you have to play a non-concert pitch note to calibrate to it.

    - Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).

    - Increase tuning requirements to help reduce misidentified semitone-adjacent notes.

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