Note Rush Version History
A Paid Education App for $8.99 By Thomas Grayston
Downloads: 6 Updated: October 25, 2023
iPa4Fun collected total 20 version history (release notes) for Note Rush.
Note Rush Version History
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Note Rush v2.01.2 (Latest Version)
► Updated: October 25, 2023
► What's New in Version 2.01.2:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v2.00.1 (Old Version)
► Updated: July 9, 2023
► What's New in Version 2.00.1:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v2.00 (Old Version)
► Updated: July 3, 2023
► What's New in Version 2.00:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.60 (Old Version)
► Updated: June 12, 2019
► What's New in Version 1.60:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.55 (Old Version)
► Updated: November 30, 2018
► What's New in Version 1.55:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.53 (Old Version)
► Updated: October 19, 2018
► What's New in Version 1.53:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.52 (Old Version)
► Updated: September 8, 2018
► What's New in Version 1.52:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.51 (Old Version)
► Updated: July 25, 2018
► What's New in Version 1.51:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.49 (Old Version)
► Updated: June 21, 2018
► What's New in Version 1.49:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.48 (Old Version)
► Updated: May 25, 2018
► What's New in Version 1.48:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.47 (Old Version)
► Updated: April 13, 2018
► What's New in Version 1.47:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.46 (Old Version)
► Updated: March 30, 2018
► What's New in Version 1.46:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.45 (Old Version)
► Updated: March 19, 2018
► What's New in Version 1.45:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.43 (Old Version)
► Updated: March 18, 2018
► What's New in Version 1.43:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.
-
Note Rush v1.41 (Old Version)
► Updated: January 29, 2018
► What's New in Version 1.41:
Lots of improvements/fixes in this update:
- Improvements to the Audio Recognition Engine.
- Level Designer has now been given its own dedicated tab at the top of the level selection screen, as it has proven difficult to find in the instrument list!
- Fixed: Note not blinking on incorrect note input.
- Fixed: Total time on level completion sometimes shows 1 second more than the correct time due to a rounding error. (Thanks Michael Cuthbert)
- Fixed: MIDI input not handling NoteOn(velocity=0) as a NoteOff event, which could be causing issues with MIDI behaviour more broadly. (Thanks Peter Ludbey)
- Decreased how long you have to play a non-concert pitch note to calibrate to it.
- Increased sensitivity to incorrect notes (you had to play it for a long time before it registered before).
- Increase tuning requirements to help reduce misidentified semitone-adjacent notes.