Isle of Arrows Version History
A Paid Strategy Game for $5.99 By Studio Gridpop Inc
Downloads: 2 Updated: July 6, 2023
iPa4Fun collected total 2 version history (release notes) for Isle of Arrows.
Isle of Arrows Version History
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Isle of Arrows v1.1.4 (Latest Version)
► Updated: July 6, 2023
► What's New in Version 1.1.4:
NEW CONTENT
* Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process
GENERAL
* Added an option for screen auto rotation to play in landscape mode
* Reworded the ignition card to make it more clear it only transforms existing traps
* Moved skip button for all events and made it red to avoid confusion and accidental clicks
* Added Japanese translation
BALANCING
* Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2
* Merchants' starting isle is now slightly bigger
* The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible
* Merchants start with 1 additional bridge
* Buried wisdom does not appear anymore with the architects and cannoneers
BUG FIXES
* Fixed a bug that would prevent the score display in daily mode menu from updating properly
* Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed
* Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu
* Fixed an issue that would click items in compendium when scrolling
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Isle of Arrows v1.1.3 (Old Version)
► Updated: December 2, 2022
► What's New in Version 1.1.3:
NEW CONTENT
* Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process
GENERAL
* Added an option for screen auto rotation to play in landscape mode
* Reworded the ignition card to make it more clear it only transforms existing traps
* Moved skip button for all events and made it red to avoid confusion and accidental clicks
* Added Japanese translation
BALANCING
* Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2
* Merchants' starting isle is now slightly bigger
* The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible
* Merchants start with 1 additional bridge
* Buried wisdom does not appear anymore with the architects and cannoneers
BUG FIXES
* Fixed a bug that would prevent the score display in daily mode menu from updating properly
* Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed
* Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu
* Fixed an issue that would click items in compendium when scrolling