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Isle of Arrows Version History

A Paid Strategy Game for $5.99 By Studio Gridpop Inc

188 Votes, Average: 4.5 out of 5 Downloads: 2 Updated: July 6, 2023

iPa4Fun collected total 2 version history (release notes) for Isle of Arrows.

Isle of Arrows Version History

  1. Isle of Arrows v1.1.4 (Latest Version)

    ► Updated: July 6, 2023

    ► What's New in Version 1.1.4:

    NEW CONTENT

    * Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process

    GENERAL

    * Added an option for screen auto rotation to play in landscape mode

    * Reworded the ignition card to make it more clear it only transforms existing traps

    * Moved skip button for all events and made it red to avoid confusion and accidental clicks

    * Added Japanese translation

    BALANCING

    * Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2

    * Merchants' starting isle is now slightly bigger

    * The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible

    * Merchants start with 1 additional bridge

    * Buried wisdom does not appear anymore with the architects and cannoneers

    BUG FIXES

    * Fixed a bug that would prevent the score display in daily mode menu from updating properly

    * Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed

    * Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu

    * Fixed an issue that would click items in compendium when scrolling

  2. Isle of Arrows v1.1.3 (Old Version)

    ► Updated: December 2, 2022

    ► What's New in Version 1.1.3:

    NEW CONTENT

    * Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process

    GENERAL

    * Added an option for screen auto rotation to play in landscape mode

    * Reworded the ignition card to make it more clear it only transforms existing traps

    * Moved skip button for all events and made it red to avoid confusion and accidental clicks

    * Added Japanese translation

    BALANCING

    * Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2

    * Merchants' starting isle is now slightly bigger

    * The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible

    * Merchants start with 1 additional bridge

    * Buried wisdom does not appear anymore with the architects and cannoneers

    BUG FIXES

    * Fixed a bug that would prevent the score display in daily mode menu from updating properly

    * Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed

    * Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu

    * Fixed an issue that would click items in compendium when scrolling

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