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Unity Virtual Camera Version History

A Free Graphics & Design App By Unity Technologies ApS

12 Votes, Average: 2.5 out of 5 Downloads: 6 Updated: October 16, 2023

iPa4Fun collected total 5 version history (release notes) for Unity Virtual Camera.

Unity Virtual Camera Version History

  1. Unity Virtual Camera v1.3.2 (Latest Version)

    ► Updated: October 16, 2023

    ► What's New in Version 1.3.2:

    Rebuilt the app using a more recent version of the Unity engine to benefit from the latest core feature improvements and fixes. This doesn't affect the Live Capture package and the Unity Editor version that you are using for your project.

  2. Unity Virtual Camera v1.3.0 (Old Version)

    ► Updated: October 26, 2022

    ► What's New in Version 1.3.0:

    Rebuilt the app using a more recent version of the Unity engine to benefit from the latest core feature improvements and fixes. This doesn't affect the Live Capture package and the Unity Editor version that you are using for your project.

  3. Unity Virtual Camera v1.2.2 (Old Version)

    ► Updated: August 15, 2022

    ► What's New in Version 1.2.2:

    Rebuilt the app using a more recent version of the Unity engine to benefit from the latest core feature improvements and fixes. This doesn't affect the Live Capture package and the Unity Editor version that you are using for your project.

  4. Unity Virtual Camera v1.2.1 (Old Version)

    ► Updated: June 3, 2022

    ► What's New in Version 1.2.1:

    Rebuilt the app using a more recent version of the Unity engine to benefit from the latest core feature improvements and fixes. This doesn't affect the Live Capture package and the Unity Editor version that you are using for your project.

  5. Unity Virtual Camera v1.1.1 (Old Version)

    ► Updated: March 4, 2022

    ► What's New in Version 1.1.1:

    Rebuilt the app using a more recent version of the Unity engine to benefit from the latest core feature improvements and fixes. This doesn't affect the Live Capture package and the Unity Editor version that you are using for your project.

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