Total War: Medieval II Version History
A Paid Strategy Game for $14.99 By Feral Interactive Ltd
Downloads: 269 Updated: November 10, 2022
iPa4Fun collected total 3 version history (release notes) for Total War: Medieval II.
Total War: Medieval II Version History
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Total War: Medieval II v1.4 (Latest Version)
► Updated: November 10, 2022
► What's New in Version 1.4:
• Adds the Kingdoms expansion, which brings four new, unique campaigns via a single in-app purchase
• Adds a pre-game launcher to facilitate purchase of Kingdoms, and allow players to choose between the base game or expansion campaigns once owned
• Adds a Settlement Viewer option to the Lists tab of the Faction Summary, allowing players to view their settlements outside of combat
• Allows the renaming of settlements by tapping their name on the Lists tab in the Faction Summary
• Fixes an issue with default tax rates for Cities; the default is now Normal rather than Low
• Fixes an issue with besieged settlements on the Campaign Map, where players could not order troops to sally out against the enemy
• Fixes an issue where non-player Forts could not be selected
• Fixes an issue where it was possible to hire Mercenaries in a Settlement without a General being present
• Slightly improves pathfinding in battles; complex user-drawn paths are now more accurately represented and followed by units
• Fixes an issue with complex, user-drawn paths where some troops would skip points on the path, splitting up the unit
• Fixes an issue where incorrect icons would display when drawing a path to the enemy during battles
• Improves unit deployment before battles; the depth and width of a unit’s formation now adapts to the selected deployment location
• Fixes an issue during battles where unit status markers would disappear if the unit's formation adapted to a selected location
• Fixes a cosmetic issue where the Auto-Resolve Battle button would always appear greyed out
• Fixes an issue when playing in Czech where no audio would play during the Battle of Hastings tutorial intro
• Fixes a crash that could occur when loading a battle replay
• Fixes a number of minor issues
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Total War: Medieval II v1.3 (Old Version)
► Updated: June 9, 2022
► What's New in Version 1.3:
• Adds the Kingdoms expansion, which brings four new, unique campaigns via a single in-app purchase
• Adds a pre-game launcher to facilitate purchase of Kingdoms, and allow players to choose between the base game or expansion campaigns once owned
• Adds a Settlement Viewer option to the Lists tab of the Faction Summary, allowing players to view their settlements outside of combat
• Allows the renaming of settlements by tapping their name on the Lists tab in the Faction Summary
• Fixes an issue with default tax rates for Cities; the default is now Normal rather than Low
• Fixes an issue with besieged settlements on the Campaign Map, where players could not order troops to sally out against the enemy
• Fixes an issue where non-player Forts could not be selected
• Fixes an issue where it was possible to hire Mercenaries in a Settlement without a General being present
• Slightly improves pathfinding in battles; complex user-drawn paths are now more accurately represented and followed by units
• Fixes an issue with complex, user-drawn paths where some troops would skip points on the path, splitting up the unit
• Fixes an issue where incorrect icons would display when drawing a path to the enemy during battles
• Improves unit deployment before battles; the depth and width of a unit’s formation now adapts to the selected deployment location
• Fixes an issue during battles where unit status markers would disappear if the unit's formation adapted to a selected location
• Fixes a cosmetic issue where the Auto-Resolve Battle button would always appear greyed out
• Fixes an issue when playing in Czech where no audio would play during the Battle of Hastings tutorial intro
• Fixes a crash that could occur when loading a battle replay
• Fixes a number of minor issues
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Total War: Medieval II v1.2.3 (Old Version)
► Updated: April 7, 2022
► What's New in Version 1.2.3:
• Adds the Kingdoms expansion, which brings four new, unique campaigns via a single in-app purchase
• Adds a pre-game launcher to facilitate purchase of Kingdoms, and allow players to choose between the base game or expansion campaigns once owned
• Adds a Settlement Viewer option to the Lists tab of the Faction Summary, allowing players to view their settlements outside of combat
• Allows the renaming of settlements by tapping their name on the Lists tab in the Faction Summary
• Fixes an issue with default tax rates for Cities; the default is now Normal rather than Low
• Fixes an issue with besieged settlements on the Campaign Map, where players could not order troops to sally out against the enemy
• Fixes an issue where non-player Forts could not be selected
• Fixes an issue where it was possible to hire Mercenaries in a Settlement without a General being present
• Slightly improves pathfinding in battles; complex user-drawn paths are now more accurately represented and followed by units
• Fixes an issue with complex, user-drawn paths where some troops would skip points on the path, splitting up the unit
• Fixes an issue where incorrect icons would display when drawing a path to the enemy during battles
• Improves unit deployment before battles; the depth and width of a unit’s formation now adapts to the selected deployment location
• Fixes an issue during battles where unit status markers would disappear if the unit's formation adapted to a selected location
• Fixes a cosmetic issue where the Auto-Resolve Battle button would always appear greyed out
• Fixes an issue when playing in Czech where no audio would play during the Battle of Hastings tutorial intro
• Fixes a crash that could occur when loading a battle replay
• Fixes a number of minor issues