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Sid Meier's Starships Version History

A Paid Strategy Game for $14.99 By 2K

217 Votes, Average: 3.5 out of 5 Downloads: 153 Updated: May 2, 2015

iPa4Fun collected total 3 version history (release notes) for Sid Meier's Starships.

Sid Meier's Starships Version History

  1. Sid Meier's Starships v1.3 (Latest Version)

    ► Updated: May 2, 2015

    ► What's New in Version 1.3:

    AI’s will play by player chosen constrained victory rules.

    Players will now start with one ship on impossible difficulty.

    Megabot strength has been increased.

    Wonder Victory now requires 9 wonders.

    AI will now attempt more missions per turn on Impossible difficulty .

    AI will now use stealth more often.

    The Negotiate button on the bridge view is now named “Negotiate”.

    Fixed the damage meter in the Fleet Overview when ship need repair.

    The How to Play screen now states that a population victory is but one way to win the game.

    And other minor bug fixes.

  2. Sid Meier's Starships v1.2 (Old Version)

    ► Updated: March 31, 2015

    ► What's New in Version 1.2:

    AI’s will play by player chosen constrained victory rules.

    Players will now start with one ship on impossible difficulty.

    Megabot strength has been increased.

    Wonder Victory now requires 9 wonders.

    AI will now attempt more missions per turn on Impossible difficulty .

    AI will now use stealth more often.

    The Negotiate button on the bridge view is now named “Negotiate”.

    Fixed the damage meter in the Fleet Overview when ship need repair.

    The How to Play screen now states that a population victory is but one way to win the game.

    And other minor bug fixes.

  3. Sid Meier's Starships v1.1 (Old Version)

    ► Updated: March 12, 2015

    ► What's New in Version 1.1:

    AI’s will play by player chosen constrained victory rules.

    Players will now start with one ship on impossible difficulty.

    Megabot strength has been increased.

    Wonder Victory now requires 9 wonders.

    AI will now attempt more missions per turn on Impossible difficulty .

    AI will now use stealth more often.

    The Negotiate button on the bridge view is now named “Negotiate”.

    Fixed the damage meter in the Fleet Overview when ship need repair.

    The How to Play screen now states that a population victory is but one way to win the game.

    And other minor bug fixes.

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