Planescape: Torment Icon Image

Planescape: Torment Version History

A Paid Strategy Game for $9.99 By Overhaul Games

116 Votes, Average: 4 out of 5 Downloads: 327 Updated: June 1, 2017

iPa4Fun collected total 3 version history (release notes) for Planescape: Torment.

Planescape: Torment Version History

  1. Planescape: Torment v3.1.3 (Latest Version)

    ► Updated: June 1, 2017

    ► What's New in Version 3.1.3:

    Features Added

    Additional font scaling range for graphics options

    Bug Fixes

    General

    Cranium Rats spawn in fight with Many-as-One

    Missing gate guard added back to the Foundry

    Drusilla now realizes Ignus has been freed

    Vrischika will now purchase the Portal Lens

    Mantuok does not appear again after he is dead

    Bonus Hit Points from CON continue to be granted after level 10

    The Rearrange Party feature now works as it did in the original game

    The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL

    "Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t

    Exceptional strength 18/01 no longer shows as 18/1

    Ravel's cutscene with TTO no longer stops before the end

    Changing character class in an area now does not cause portal triggers to cancel out

    The game does not end if TNO is killed in the Smoldering Corpse bar

    Zoom Lock should no longer distorts cinematic spells

    The "Lost Item" feedback message now appears when TNO loses an item

    Cutscenes return camera to the level of zoom they started in

    Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits

    Right clicking joinable NPCs no longer produces selection sounds

    Voice actor names have been corrected in the credits

    Added default names to save games

    The party can now get to the Pillar of Skulls when using single file formation

    Dialogue about breaking out of prison does not happen if party isn't imprisoned

    The GUI returns after Ravels death

    Fixed Pestle Kilnn’s missing textures

    PST:EE supports loading M_.lua files

    Smooth Area Transitions should no longer reduces voice volume when arriving in a new area

    Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

    Gameplay

    Casting Chromatic Orb at night no longer leaves the screen green

    Ice Knife's THAC0 penalty is now temporary

    The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning

    Infernal Shield cannot be dispelled by quickload anymore

    The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw

    Stygian Ice Storm visuals have been fixed

    Tricha in the Curst pit fight now runs

    Silhouettes no longer appear during cutscene spells

    Guardian Mantle does not last forever anymore

    Morte's Litany of Curses now gets harder to resist as he learns new taunts

    Using Guard should set the party to guard an area does not toggle the draw selection button anymore

    Localization

    [French] Dialog with Fhjull is now fully translated

    [French, German] Aegis of Torment description has been fully translated

    [French] 'défilement' now contains a hyphen

    [French] Quell is now translated consistently

    [German, French] Fixed dialog errors in Lower Ward quests

    [German] Typo fixes

    [Korean] Translations suggestions and typo fixes added

    [All non-English] Saving using the default name now works

  2. Planescape: Torment v3.0.4 (Old Version)

    ► Updated: April 21, 2017

    ► What's New in Version 3.0.4:

    Features Added

    Additional font scaling range for graphics options

    Bug Fixes

    General

    Cranium Rats spawn in fight with Many-as-One

    Missing gate guard added back to the Foundry

    Drusilla now realizes Ignus has been freed

    Vrischika will now purchase the Portal Lens

    Mantuok does not appear again after he is dead

    Bonus Hit Points from CON continue to be granted after level 10

    The Rearrange Party feature now works as it did in the original game

    The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL

    "Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t

    Exceptional strength 18/01 no longer shows as 18/1

    Ravel's cutscene with TTO no longer stops before the end

    Changing character class in an area now does not cause portal triggers to cancel out

    The game does not end if TNO is killed in the Smoldering Corpse bar

    Zoom Lock should no longer distorts cinematic spells

    The "Lost Item" feedback message now appears when TNO loses an item

    Cutscenes return camera to the level of zoom they started in

    Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits

    Right clicking joinable NPCs no longer produces selection sounds

    Voice actor names have been corrected in the credits

    Added default names to save games

    The party can now get to the Pillar of Skulls when using single file formation

    Dialogue about breaking out of prison does not happen if party isn't imprisoned

    The GUI returns after Ravels death

    Fixed Pestle Kilnn’s missing textures

    PST:EE supports loading M_.lua files

    Smooth Area Transitions should no longer reduces voice volume when arriving in a new area

    Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

    Gameplay

    Casting Chromatic Orb at night no longer leaves the screen green

    Ice Knife's THAC0 penalty is now temporary

    The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning

    Infernal Shield cannot be dispelled by quickload anymore

    The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw

    Stygian Ice Storm visuals have been fixed

    Tricha in the Curst pit fight now runs

    Silhouettes no longer appear during cutscene spells

    Guardian Mantle does not last forever anymore

    Morte's Litany of Curses now gets harder to resist as he learns new taunts

    Using Guard should set the party to guard an area does not toggle the draw selection button anymore

    Localization

    [French] Dialog with Fhjull is now fully translated

    [French, German] Aegis of Torment description has been fully translated

    [French] 'défilement' now contains a hyphen

    [French] Quell is now translated consistently

    [German, French] Fixed dialog errors in Lower Ward quests

    [German] Typo fixes

    [Korean] Translations suggestions and typo fixes added

    [All non-English] Saving using the default name now works

  3. Planescape: Torment v3.0.3 (Old Version)

    ► Updated: April 11, 2017

    ► What's New in Version 3.0.3:

    Features Added

    Additional font scaling range for graphics options

    Bug Fixes

    General

    Cranium Rats spawn in fight with Many-as-One

    Missing gate guard added back to the Foundry

    Drusilla now realizes Ignus has been freed

    Vrischika will now purchase the Portal Lens

    Mantuok does not appear again after he is dead

    Bonus Hit Points from CON continue to be granted after level 10

    The Rearrange Party feature now works as it did in the original game

    The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL

    "Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t

    Exceptional strength 18/01 no longer shows as 18/1

    Ravel's cutscene with TTO no longer stops before the end

    Changing character class in an area now does not cause portal triggers to cancel out

    The game does not end if TNO is killed in the Smoldering Corpse bar

    Zoom Lock should no longer distorts cinematic spells

    The "Lost Item" feedback message now appears when TNO loses an item

    Cutscenes return camera to the level of zoom they started in

    Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits

    Right clicking joinable NPCs no longer produces selection sounds

    Voice actor names have been corrected in the credits

    Added default names to save games

    The party can now get to the Pillar of Skulls when using single file formation

    Dialogue about breaking out of prison does not happen if party isn't imprisoned

    The GUI returns after Ravels death

    Fixed Pestle Kilnn’s missing textures

    PST:EE supports loading M_.lua files

    Smooth Area Transitions should no longer reduces voice volume when arriving in a new area

    Fixed the Lock View on Character tooltip so it does not overlap the button/arrow

    Gameplay

    Casting Chromatic Orb at night no longer leaves the screen green

    Ice Knife's THAC0 penalty is now temporary

    The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning

    Infernal Shield cannot be dispelled by quickload anymore

    The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw

    Stygian Ice Storm visuals have been fixed

    Tricha in the Curst pit fight now runs

    Silhouettes no longer appear during cutscene spells

    Guardian Mantle does not last forever anymore

    Morte's Litany of Curses now gets harder to resist as he learns new taunts

    Using Guard should set the party to guard an area does not toggle the draw selection button anymore

    Localization

    [French] Dialog with Fhjull is now fully translated

    [French, German] Aegis of Torment description has been fully translated

    [French] 'défilement' now contains a hyphen

    [French] Quell is now translated consistently

    [German, French] Fixed dialog errors in Lower Ward quests

    [German] Typo fixes

    [Korean] Translations suggestions and typo fixes added

    [All non-English] Saving using the default name now works

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